Game Night Play
Survival game · “Lāstu ceļš”

Curse Road. Every player for themselves

Everyone has their own figure, their own hero and their own handful of lanterns. The road leads to the castle of the Grimoire — a living, wicked and very self-satisfied spellbook. Mini-games, traps, curses and the other players blow lanterns out, and whoever runs out becomes a ghost. The last player with a lantern still burning wins.

The game is currently in Latvian; an English version is in progress.

Play

Free to play right now. Sign-up needs an invite code from the host of your room.

A winding road through a forest of giant mushrooms
The Grimoire, a purple spellbook with a laughing face

Friends? There are no friends on this road. Every one for themselves!The Grimoire

Type
Survival
Players
3–6 players
Length
about 15–20 min
Language
Latvian only
Price
Free for now

How a round goes

Nobody waits for their turn: everyone rolls, moves and plays at the same time.

  1. A wooden die

    Everyone rolls at once

    Each player taps their own die (it shows 0 to 3), and all the figures hop together. This is when you play cards and your hero’s power. Every third round the Grimoire takes a turn of his own, and he always goes after the leader.

  2. An open chest with gold coins and a green lantern

    The space decides what happens

    A campfire lights a lantern, a chest gives a lantern or a card (or bites), a trap blows one out. There are also curses, tailwinds, bogs, magic portals and challenge spaces where you call out the leader.

  3. A character pressing a big red button

    A mini-game for everyone

    The player furthest behind picks one of two mini-games. Everyone plays it at once on their own phone, with the standings shown live.

  4. A green lantern

    The worst loses a lantern

    The worst living player loses a lantern (with six alive, the worst two), and the best one gains a lantern. Anyone left without lanterns becomes a ghost.

  5. A small pale green ghost

    Ghosts keep playing

    Ghosts set traps, curse the living and play every mini-game. A ghost who beats every living player comes back once with one lantern.

Eleven mini-games

Each lasts 8–20 seconds, and everyone plays at once — ghosts included. Then the game ranks everyone from best to worst.

Six more: “Tower stack” (a block slides above your tower — tap at the right moment; whatever overhangs is cut off, and the tallest tower wins), “Stop the sign” (stop a swinging marker in the green zone three times), “Rune hunt” (tap the glowing runes, not the skulls), “Bat count” (how many bats flashed by?), “Ghost trail” (trace a winding path with your finger without slipping off) and “Color muddle” (tap the color of the ink, not the word written). All of them work on a computer with a mouse or keyboard too.

Six heroes

At the start everyone picks a hero. The power can be used once, and it recharges when your figure passes or stops at a campfire.

HeroPower
KnightBlocks the next lantern you would lose (works by itself)
WitchCurses a chosen player for two mini-games
ThiefTakes a random card from another player’s hand
BardLullaby: the chosen player moves only one space on their next move
HealerLights one lantern for herself
ScoutPicks his own roll: 1, 2, 3 or 4

What makes it fun

Frequently asked questions

Can I play it in English?

Not yet. The game is currently in Latvian; an English version is in progress. Most mini-games need very little reading, but the instructions and prompts are Latvian.

How do you win?

The last player with a lantern still burning wins. If someone reaches the Grimoire’s castle first, the castle showdown begins: everyone still alive plays three final mini-games, and whoever has the most lanterns after them wins.

Can I be knocked out right at the start?

No. In the first land, the Mushroom Forest, your last lantern never goes out. And even later, a knocked-out player does not sit out: they become a ghost and keep playing.

What do ghosts do?

Each round a ghost can set a trap in a living player’s path or put a curse on someone. Ghosts play every mini-game with everyone else, and a ghost who beats all the living comes back once with one lantern. In the castle, ghosts vote on which finalist the Grimoire curses.

How many lanterns does everyone get?

The host picks: many (6), normal (5) or few (4). The road can be long (36 spaces) or short (24). You win lanterns back in mini-games, at campfires, in chests and with the “Long fingers” card.

Does any phone work?

Yes. Every mini-game is played by tapping; no motion sensor is needed. On a computer you can play with a mouse and keyboard.

What are the four lands?

The Mushroom Forest, the Swamp of Sorrows, the Grumpy Peaks and the Grimoire’s Castle. Each land ends at a gate where everyone has to stop, so the pack bunches up again. Every land has a campfire, a chest, a trap and a challenge space; the other spaces are random.

What if someone disconnects?

The game does not wait for them: the roll ends as soon as every connected player has rolled, or after 15 seconds, so one dropped phone does not stall the game.

Goes well with this game

You can try the mind-meld prompts at the table without phones too.

The other games

Be the last lantern burning

One person creates a room, the rest join with a four-letter code. Nothing to install. The game itself is in Latvian for now.

Play
The angry Grimoire, a red spellbook baring its teeth